Minha duvida e a seguinte.
O wild blastoise (todos os pokemons), estao dando muita xp.
Ja tentei alterar o config.lua e os scripts .xml na pasta monsters, mais não adianta ainda continua dando muita exp, como faço pra alterar esse numero de exp?
Por lucashgas, 10 de jan. de 2012 em Tópicos Sem Resposta
Minha duvida e a seguinte.
O wild blastoise (todos os pokemons), estao dando muita xp.
Ja tentei alterar o config.lua e os scripts .xml na pasta monsters, mais não adianta ainda continua dando muita exp, como faço pra alterar esse numero de exp?
Minha duvida e a seguinte.
O wild blastoise (todos os pokemons), estao dando muita xp.
Ja tentei alterar o config.lua e os scripts .xml na pasta monsters, mais não adianta ainda continua dando muita exp, como faço pra alterar esse numero de exp?
cara vai em: data/lib/configuration.lua procura pela linha: playerExperienceRate = x (se n me engano é essa)
onde ta x poe o tanto de exp que vse quer
Editado Maio 19 por MaatheeuusYuurii
info
Grupo: Campones
Registrado: 13/08/11
Posts: 20
Reputação: +1
Char no Tibia: Joea Lida

eu entro com o account manager, fasso a conta
tudo certin
mais dps qnd vou entra no char fica só carregando e nao entra
em geral só entra o char account manager
como arrumo isso
info
Grupo: Campones
Registrado: 28/12/06
Posts: 60
Reputação: 0
Gênero: Masculino

@all
1 - alguem consegue me passar um tutorial de como adicionar auraboost estou usando o Pokemon Dash Advanced Edited by Slicer.
2 - Estou usando o PDA do Slicer e os hits dos pokemons selvagens batem neles mesmos =( alguem sabe arumar isso?
Editado Maio 19 por epaminombas
Max level do pokemon ta 100, tem como mudar?
info
Grupo: Conde
Registrado: 06/08/11
Posts: 752
Reputação: +112

@Brunnoo
Sim é esse mesmo
@Cadurx
Pelo que parece é oque o @MaatheeuusYuurii disse se não explique melhor onde você viu e o problema
Sim da pra aumentar, só mudar em alguns scripts, e to sem notepad++ aki entao nem da pra ajudar no momento
Algum erro no console?? veja se não estava de fly/surf/ride de um poke que nao tenha no login.lua
Ve na minha sign "arquivos do zeref e procura sobre o auraboost" no lugar do auraboost.lua que ta la, coloca oque o @Brunnoo postou ali encima
AAhh isso é no exp.lua tem q ver com slicer pq ele que mudou o exp.lua aushuahua
info
Grupo: Campones
Registrado: 09/04/12
Posts: 12
Reputação: +2

@Maguito tutorial em português de como descompactar arquivos compactados pelo Molebox
Link:
Editado Maio 19 por NikoBellic
info
Grupo: Infante
Registrado: 27/08/11
Posts: 1.9k
Reputação: +85
Gênero: Masculino
Char no Tibia: Bruno Maciel

@All
pessoal presiso mt mt que alguem mi ajuda ou pase script que arruma essa script mt dou 3 reps+++ ate
1 - [ERROR - spell interface]
data/spells/script/ps/thunder.lua
eo 2
2 - data/lib/cath
data/lib/cath system.lua:17
data/lib/cath system.lua: 331
mais se possivel principalmente o 1 do thunder ^^
dou 3 reps+++++ presiso mt demais arruma issu /\
Slicer faiz um tutorial pra instalar esse onspawn cara, não ta funcionando aqui. ;l
@niko
irei dar uma olhada e vo tenta aqui. O foda que o avast acusa como virus.
Edit: eu ja tinha visto esse tutorial, o foda esta em achar os programas ja que a maioria dos link expirou.
Editado Maio 19 por Maguito
@ALL Como faço para o player precisar de level para usar um pokemon? os leveis ja estam configurados no configuration.lua, por exemplo para um player usar um hitmontop ele precisaria lv 160.. mas nao funciona, aonde mais tenho que mecher?
Max level do pokemon ta 100, tem como mudar?
Usa o meu, nele os pokemons upam até o level 300 (:
substitua o seu Level Tables.lua por este:
function getPokemonExperienceTable(pokemonname)
if isInArray(fastexppokes, pokemonname) then
return fastexptable
elseif isInArray(mediumfastexppokes, pokemonname) then
return mediumfastexptable
elseif isInArray(mediumslowexppokes, pokemonname) then
return mediumslowexptable
elseif isInArray(slowexppokes, pokemonname) then
return slowexptable
end
print(""..pokemonname.." doesn't have an experience table speed gain. Check it at data/lib/level tables.lua.")
return mediumfastexptable
end
fastexppokes = {"Clefairy", "Clefable", "Iglybuff", "Jigglypuff", "Wigglytuff", "Chansey", "Shiny Clefairy", "Shiny Clefable", "Shiny Iglybuff", "Shiny Jigglypuff", "Shiny Wigglytuff", "Shiny Chansey", "Ledyba", "Ledian", "Spinarak", "Ariados", "Cleffa", "Togepi", "Marill", "Azumarill", "Aipom", "Shiny Slowpoke", "Shiny Slowbro", "Blissey"}
fastexptable = {
[1] = 0,
[2] = 51,
[3] = 172,
[4] = 409,
[5] = 800,
[6] = 1382,
[7] = 2195,
[8] = 3276,
[9] = 4665,
[10] = 6400,
[11] = 8518,
[12] = 11059,
[13] = 14060,
[14] = 17561,
[15] = 21600,
[16] = 26214,
[17] = 31443,
[18] = 37324,
[19] = 43897,
[20] = 51200,
[21] = 59270,
[22] = 68147,
[23] = 77868,
[24] = 88473,
[25] = 100000,
[26] = 112486,
[27] = 125971,
[28] = 140492,
[29] = 156089,
[30] = 172800,
[31] = 190662,
[32] = 209715,
[33] = 229996,
[34] = 251545,
[35] = 274400,
[36] = 298598,
[37] = 324179,
[38] = 351180,
[39] = 379641,
[40] = 409600,
[41] = 441094,
[42] = 474163,
[43] = 508844,
[44] = 545177,
[45] = 583200,
[46] = 622950,
[47] = 664467,
[48] = 707788,
[49] = 752953,
[50] = 800000,
[51] = 848966,
[52] = 899891,
[53] = 952812,
[54] = 1007769,
[55] = 1064800,
[56] = 1123942,
[57] = 1185235,
[58] = 1248716,
[59] = 1314425,
[60] = 1382400,
[61] = 1452678,
[62] = 1525299,
[63] = 1600300,
[64] = 1677721,
[65] = 1757600,
[66] = 1839974,
[67] = 1924883,
[68] = 2012364,
[69] = 2102457,
[70] = 2195200,
[71] = 2290630,
[72] = 2388787,
[73] = 2489708,
[74] = 2593433,
[75] = 2700000,
[76] = 2809446,
[77] = 2921811,
[78] = 3037132,
[79] = 3155449,
[80] = 3276800,
[81] = 3401222,
[82] = 3528755,
[83] = 3659436,
[84] = 3793305,
[85] = 3930400,
[86] = 4070758,
[87] = 4214419,
[88] = 4361420,
[89] = 4511801,
[90] = 4665600,
[91] = 4822854,
[92] = 4983603,
[93] = 5147884,
[94] = 5315737,
[95] = 5487200,
[96] = 5662310,
[97] = 5841107,
[98] = 6023628,
[99] = 6209913,
[100] = 6250000,
[101] = 6400000,
[102] = 6500000,
[103] = 6600000,
[104] = 6700000,
[105] = 6800000,
[106] = 6900000,
[107] = 7000000,
[108] = 7100000,
[109] = 7200000,
[110] = 7300000,
[111] = 7400000,
[112] = 7500000,
[113] = 7600000,
[114] = 7700000,
[115] = 7800000,
[116] = 7900000,
[117] = 8000000,
[118] = 8100000,
[119] = 8220000,
[120] = 8340000,
[121] = 8460000,
[122] = 8580000,
[123] = 8600000,
[124] = 8720000,
[125] = 8840000,
[126] = 8960000,
[127] = 9080000,
[128] = 9100000,
[129] = 9220000,
[130] = 9340000,
[131] = 9460000,
[132] = 9580000,
[133] = 9600000,
[134] = 9720000,
[135] = 9840000,
[136] = 9960000,
[137] = 10080000,
[138] = 10100000,
[139] = 10200000,
[140] = 10300000,
[141] = 10400000,
[142] = 10500000,
[143] = 10600000,
[144] = 11700000,
[145] = 11800000,
[146] = 11900000,
[147] = 12030000,
[148] = 12100600,
[149] = 12200000,
[150] = 12300000,
[151] = 12400000,
[152] = 12500000,
[153] = 12600000,
[154] = 12700000,
[155] = 12800000,
[156] = 12900000,
[157] = 13000000,
[158] = 13100000,
[159] = 13200000,
[160] = 13340000,
[161] = 13400000,
[162] = 13500000,
[163] = 13600000,
[164] = 13700000,
[165] = 13800000,
[166] = 13900000,
[167] = 14000000,
[168] = 14100000,
[169] = 14200000,
[170] = 14300000,
[171] = 14400000,
[172] = 14500000,
[173] = 14600000,
[174] = 14700000,
[175] = 14800000,
[176] = 14900000,
[177] = 15080000,
[178] = 15100000,
[179] = 15200000,
[180] = 15300000,
[181] = 15400000,
[182] = 15500000,
[183] = 15700000,
[184] = 15900000,
[185] = 16100000,
[186] = 16360000,
[187] = 16500000,
[188] = 16700000,
[189] = 16900000,
[190] = 17100000,
[191] = 17300000,
[192] = 17500000,
[193] = 17700000,
[194] = 17900000,
[195] = 18100000,
[196] = 18300000,
[197] = 18500000,
[198] = 18700000,
[199] = 19500000,
[200] = 20000000,
[201] = 20400000,
[202] = 20800000,
[203] = 21200000,
[204] = 21600000,
[205] = 22000000,
[206] = 22400000,
[207] = 22800000,
[208] = 23200000,
[209] = 23600000,
[210] = 24000000,
[211] = 24400000,
[212] = 24800000,
[213] = 25200000,
[214] = 25600000,
[215] = 26000000,
[216] = 26400000,
[217] = 26800000,
[218] = 27200000,
[219] = 27600000,
[220] = 28000000,
[221] = 28400000,
[222] = 28800000,
[223] = 29200000,
[224] = 29440000,
[225] = 29905000,
[226] = 30610060,
[227] = 31001007,
[228] = 31400000,
[229] = 31800000,
[230] = 32200000,
[231] = 32600000,
[232] = 33000000,
[233] = 33400000,
[234] = 33800000,
[235] = 34240000,
[236] = 34660000,
[237] = 35080000,
[238] = 35400000,
[239] = 35820000,
[240] = 36040000,
[241] = 36400000,
[242] = 36800000,
[243] = 37200000,
[244] = 37600000,
[245] = 38000000,
[246] = 38400000,
[247] = 38600000,
[248] = 39000000,
[249] = 39500000,
[250] = 40000000,
[251] = 40500000,
[252] = 41000000,
[253] = 41500000,
[254] = 42000000,
[255] = 42500000,
[256] = 43000000,
[257] = 43500000,
[258] = 44000000,
[259] = 44500000,
[260] = 45000000,
[261] = 45500000,
[262] = 46000000,
[263] = 46500000,
[264] = 47000000,
[265] = 47500000,
[266] = 48000000,
[267] = 48500000,
[268] = 49000000,
[269] = 49500000,
[270] = 50000000,
[271] = 50500000,
[272] = 51000000,
[273] = 51500000,
[274] = 52000000,
[275] = 52500000,
[276] = 53000000,
[277] = 53500000,
[278] = 54000000,
[279] = 54500000,
[280] = 55000000,
[281] = 55500000,
[282] = 56000000,
[283] = 56500000,
[284] = 57000000,
[285] = 57500000,
[286] = 58000000,
[287] = 58500000,
[288] = 59000000,
[289] = 59500000,
[290] = 60000000,
[291] = 60500000,
[292] = 61000000,
[293] = 61500000,
[294] = 62000000,
[295] = 62500000,
[296] = 63000000,
[297] = 63500000,
[298] = 64000000,
[299] = 64500000,
[300] = 65000000,
[301] = 999999999}
mediumfastexppokes = {"Caterpie", "Metapod", "Butterfree", "Weedle", "Kakuna", "Beedrill", "Rattata", "Raticate", "Spearow", "Fearow"}
mediumfastexptable = {
[1] = 0,
[2] = 64,
[3] = 216,
[4] = 512,
[5] = 1000,
[6] = 1728,
[7] = 2744,
[8] = 4096,
[9] = 5832,
[10] = 8000,
[11] = 10648,
[12] = 13824,
[13] = 17576,
[14] = 21952,
[15] = 27000,
[16] = 32768,
[17] = 39304,
[18] = 46656,
[19] = 54872,
[20] = 64000,
[21] = 74088,
[22] = 85184,
[23] = 97336,
[24] = 110592,
[25] = 125000,
[26] = 140608,
[27] = 157464,
[28] = 175616,
[29] = 195112,
[30] = 216000,
[31] = 238328,
[32] = 262144,
[33] = 287496,
[34] = 314432,
[35] = 343000,
[36] = 373248,
[37] = 405224,
[38] = 438976,
[39] = 474552,
[40] = 512000,
[41] = 551368,
[42] = 592704,
[43] = 636056,
[44] = 681472,
[45] = 729000,
[46] = 778688,
[47] = 830584,
[48] = 884736,
[49] = 941192,
[50] = 1000000,
[51] = 1061208,
[52] = 1124864,
[53] = 1191016,
[54] = 1259712,
[55] = 1331000,
[56] = 1404928,
[57] = 1481544,
[58] = 1560896,
[59] = 1643032,
[60] = 1728000,
[61] = 1815848,
[62] = 1906624,
[63] = 2000376,
[64] = 2097152,
[65] = 2197000,
[66] = 2299968,
[67] = 2406104,
[68] = 2515456,
[69] = 2628072,
[70] = 2744000,
[71] = 2863288,
[72] = 2985984,
[73] = 3112136,
[74] = 3241792,
[75] = 3375000,
[76] = 3511808,
[77] = 3652264,
[78] = 3796416,
[79] = 3944312,
[80] = 4096000,
[81] = 4251528,
[82] = 4410944,
[83] = 4574296,
[84] = 4741632,
[85] = 4913000,
[86] = 5088448,
[87] = 5268024,
[88] = 5451776,
[89] = 5639752,
[90] = 5832000,
[91] = 6028568,
[92] = 6229504,
[93] = 6434856,
[94] = 6644672,
[95] = 6859000,
[96] = 7077888,
[97] = 7301384,
[98] = 7529536,
[99] = 7762392,
[100] = 8000000,
[101] = 8200000,
[102] = 8300000,
[103] = 8400000,
[104] = 8500000,
[105] = 8600000,
[106] = 8700000,
[107] = 8800000,
[108] = 8900000,
[109] = 9100000,
[110] = 9300000,
[111] = 9500000,
[112] = 9600000,
[113] = 9800000,
[114] = 9900000,
[115] = 10000000,
[116] = 10200000,
[117] = 10400000,
[118] = 10600000,
[119] = 10820000,
[120] = 11000000,
[121] = 11300000,
[122] = 11500000,
[123] = 11730000,
[124] = 11804000,
[125] = 11900500,
[126] = 12001600,
[127] = 12200107,
[128] = 12400000,
[129] = 12600000,
[130] = 12900000,
[131] = 13100000,
[132] = 13300000,
[133] = 13500000,
[134] = 13700000,
[135] = 13940000,
[136] = 14260000,
[137] = 14380000,
[138] = 14500000,
[139] = 14720000,
[140] = 14840000,
[141] = 15000000,
[142] = 15100000,
[143] = 15200000,
[144] = 15400000,
[145] = 15800000,
[146] = 16200000,
[147] = 16300000,
[148] = 16500000,
[149] = 16700000,
[150] = 16900000,
[151] = 17100000,
[152] = 17300000,
[153] = 17500000,
[154] = 17700000,
[155] = 17900000,
[156] = 18200000,
[157] = 18400000,
[158] = 18600000,
[159] = 18900000,
[160] = 19100000,
[161] = 19300000,
[162] = 19600000,
[163] = 19900000,
[164] = 20000000,
[165] = 20100000,
[166] = 20300000,
[167] = 20400000,
[168] = 20500000,
[169] = 20700000,
[170] = 20900000,
[171] = 21100000,
[172] = 21300000,
[173] = 21500000,
[174] = 21700000,
[175] = 21900000,
[176] = 22200000,
[177] = 22500000,
[178] = 22700000,
[179] = 22900000,
[180] = 23100000,
[181] = 23300000,
[182] = 23600000,
[183] = 23900000,
[184] = 24200000,
[185] = 24500000,
[186] = 24900000,
[187] = 25300000,
[188] = 25800000,
[189] = 26100000,
[190] = 26300000,
[191] = 26700000,
[192] = 27200000,
[193] = 27900000,
[194] = 28100000,
[195] = 28400000,
[196] = 28700000,
[197] = 29200000,
[198] = 29500000,
[199] = 39700000,
[200] = 40000000,
[201] = 40400000,
[202] = 40800000,
[203] = 41200000,
[204] = 41600000,
[205] = 42000000,
[206] = 42400000,
[207] = 42800000,
[208] = 43200000,
[209] = 43600000,
[210] = 44000000,
[211] = 44400000,
[212] = 44800000,
[213] = 45200000,
[214] = 45600000,
[215] = 46000000,
[216] = 46400000,
[217] = 46800000,
[218] = 47200000,
[219] = 47600000,
[220] = 48000000,
[221] = 48400000,
[222] = 48800000,
[223] = 49200000,
[224] = 49440000,
[225] = 49905000,
[226] = 50610060,
[227] = 51001007,
[228] = 51400000,
[229] = 51800000,
[230] = 52200000,
[231] = 52600000,
[232] = 53000000,
[233] = 53400000,
[234] = 53800000,
[235] = 54240000,
[236] = 54660000,
[237] = 55080000,
[238] = 55400000,
[239] = 55820000,
[240] = 56040000,
[241] = 56400000,
[242] = 56800000,
[243] = 57200000,
[244] = 57600000,
[245] = 58000000,
[246] = 58400000,
[247] = 58600000,
[248] = 59000000,
[249] = 59500000,
[250] = 60000000,
[251] = 60500000,
[252] = 61000000,
[253] = 61500000,
[254] = 62000000,
[255] = 62500000,
[256] = 63000000,
[257] = 63500000,
[258] = 64000000,
[259] = 64500000,
[260] = 65000000,
[261] = 65500000,
[262] = 66000000,
[263] = 66500000,
[264] = 67000000,
[265] = 67500000,
[266] = 68000000,
[267] = 68500000,
[268] = 69000000,
[269] = 69500000,
[270] = 70000000,
[271] = 70500000,
[272] = 71000000,
[273] = 71500000,
[274] = 72000000,
[275] = 72500000,
[276] = 73000000,
[277] = 73500000,
[278] = 74000000,
[279] = 74500000,
[280] = 75000000,
[281] = 75500000,
[282] = 76000000,
[283] = 76500000,
[284] = 77000000,
[285] = 77500000,
[286] = 78000000,
[287] = 78500000,
[288] = 79000000,
[289] = 79500000,
[290] = 80000000,
[291] = 80500000,
[292] = 81000000,
[293] = 81500000,
[294] = 82000000,
[295] = 82500000,
[296] = 83000000,
[297] = 83500000,
[298] = 84000000,
[299] = 84500000,
[300] = 85000000,
[301] = 999999999}
mediumslowexppokes = {"Bulbasaur", "Ivysaur", "Charmander", "Charmeleon", "Squirtle", "Wartortle", "Pidgey", "Pidgeotto"}
mediumslowexptable = {
[1] = 0,
[2] = 72,
[3] = 456,
[4] = 768,
[5] = 1080,
[6] = 1432,
[7] = 1888,
[8] = 2512,
[9] = 3352,
[10] = 4480,
[11] = 5936,
[12] = 7784,
[13] = 10088,
[14] = 12896,
[15] = 16280,
[16] = 20280,
[17] = 24960,
[18] = 30384,
[19] = 36600,
[20] = 43680,
[21] = 51664,
[22] = 60616,
[23] = 70600,
[24] = 81664,
[25] = 93880,
[26] = 107288,
[27] = 121952,
[28] = 137936,
[29] = 155288,
[30] = 174080,
[31] = 194352,
[32] = 216168,
[33] = 239592,
[34] = 264672,
[35] = 291480,
[36] = 320056,
[37] = 350464,
[38] = 382768,
[39] = 417016,
[40] = 453280,
[41] = 491600,
[42] = 532040,
[43] = 574664,
[44] = 619520,
[45] = 666680,
[46] = 716184,
[47] = 768096,
[48] = 822480,
[49] = 879384,
[50] = 938880,
[51] = 1001008,
[52] = 1065832,
[53] = 1133416,
[54] = 1203808,
[55] = 1277080,
[56] = 1353272,
[57] = 1432448,
[58] = 1514672,
[59] = 1599992,
[60] = 1688480,
[61] = 1780176,
[62] = 1875144,
[63] = 1973448,
[64] = 2075136,
[65] = 2180280,
[66] = 2288920,
[67] = 2401120,
[68] = 2516944,
[69] = 2636440,
[70] = 2759680,
[71] = 2886704,
[72] = 3017576,
[73] = 3152360,
[74] = 3291104,
[75] = 3433880,
[76] = 3580728,
[77] = 3731712,
[78] = 3886896,
[79] = 4046328,
[80] = 4210080,
[81] = 4378192,
[82] = 4550728,
[83] = 4727752,
[84] = 4909312,
[85] = 5095480,
[86] = 5286296,
[87] = 5481824,
[88] = 5682128,
[89] = 5887256,
[90] = 6097280,
[91] = 6312240,
[92] = 6532200,
[93] = 6757224,
[94] = 6987360,
[95] = 7222680,
[96] = 7463224,
[97] = 7709056,
[98] = 7960240,
[99] = 8216824,
[100] = 8300000,
[101] = 8400000,
[102] = 8500000,
[103] = 8600000,
[104] = 8700000,
[105] = 8800000,
[106] = 8900000,
[107] = 9000000,
[108] = 9100000,
[109] = 9200000,
[110] = 9300000,
[111] = 9500000,
[112] = 9600000,
[113] = 9800000,
[114] = 9900000,
[115] = 10000000,
[116] = 10200000,
[117] = 10400000,
[118] = 10600000,
[119] = 10820000,
[120] = 11000000,
[121] = 11300000,
[122] = 11500000,
[123] = 11730000,
[124] = 11804000,
[125] = 11900500,
[126] = 12001600,
[127] = 12200107,
[128] = 12400000,
[129] = 12600000,
[130] = 12900000,
[131] = 13100000,
[132] = 13300000,
[133] = 13500000,
[134] = 13700000,
[135] = 13940000,
[136] = 14260000,
[137] = 14380000,
[138] = 14500000,
[139] = 14720000,
[140] = 14840000,
[141] = 15000000,
[142] = 15100000,
[143] = 15200000,
[144] = 15400000,
[145] = 15800000,
[146] = 16200000,
[147] = 16300000,
[148] = 16500000,
[149] = 16700000,
[150] = 16900000,
[151] = 17100000,
[152] = 17300000,
[153] = 17500000,
[154] = 17700000,
[155] = 17900000,
[156] = 18200000,
[157] = 18400000,
[158] = 18600000,
[159] = 18900000,
[160] = 19100000,
[161] = 19300000,
[162] = 19600000,
[163] = 19900000,
[164] = 20500000,
[165] = 21100000,
[166] = 21300000,
[167] = 21400000,
[168] = 21500000,
[169] = 21700000,
[170] = 21900000,
[171] = 22100000,
[172] = 22300000,
[173] = 22500000,
[174] = 22700000,
[175] = 22900000,
[176] = 23200000,
[177] = 23500000,
[178] = 23700000,
[179] = 23900000,
[180] = 24100000,
[181] = 24300000,
[182] = 24600000,
[183] = 24900000,
[184] = 25200000,
[185] = 25500000,
[186] = 25900000,
[187] = 26300000,
[188] = 26800000,
[189] = 27100000,
[190] = 27300000,
[191] = 27700000,
[192] = 28200000,
[193] = 28900000,
[194] = 29100000,
[195] = 29400000,
[196] = 29700000,
[197] = 30200000,
[198] = 30500000,
[199] = 39700000,
[200] = 40000000,
[201] = 40400000,
[202] = 40800000,
[203] = 41200000,
[204] = 41600000,
[205] = 42000000,
[206] = 42400000,
[207] = 42800000,
[208] = 43200000,
[209] = 43600000,
[210] = 44000000,
[211] = 44400000,
[212] = 44800000,
[213] = 45200000,
[214] = 45600000,
[215] = 46000000,
[216] = 46400000,
[217] = 46800000,
[218] = 47200000,
[219] = 47600000,
[220] = 48000000,
[221] = 48400000,
[222] = 48800000,
[223] = 49200000,
[224] = 49440000,
[225] = 49905000,
[226] = 50610060,
[227] = 51001007,
[228] = 51400000,
[229] = 51800000,
[230] = 52200000,
[231] = 52600000,
[232] = 53000000,
[233] = 53400000,
[234] = 53800000,
[235] = 54240000,
[236] = 54660000,
[237] = 55080000,
[238] = 55400000,
[239] = 55820000,
[240] = 56040000,
[241] = 56400000,
[242] = 56800000,
[243] = 57200000,
[244] = 57600000,
[245] = 58000000,
[246] = 58400000,
[247] = 58600000,
[248] = 59000000,
[249] = 59500000,
[250] = 60000000,
[251] = 60500000,
[252] = 61000000,
[253] = 61500000,
[254] = 62000000,
[255] = 62500000,
[256] = 63000000,
[257] = 63500000,
[258] = 64000000,
[259] = 64500000,
[260] = 65000000,
[261] = 65500000,
[262] = 66000000,
[263] = 66500000,
[264] = 67000000,
[265] = 67500000,
[266] = 68000000,
[267] = 68500000,
[268] = 69000000,
[269] = 69500000,
[270] = 70000000,
[271] = 70500000,
[272] = 71000000,
[273] = 71500000,
[274] = 72000000,
[275] = 72500000,
[276] = 73000000,
[277] = 73500000,
[278] = 74000000,
[279] = 74500000,
[280] = 75000000,
[281] = 75500000,
[282] = 76000000,
[283] = 76500000,
[284] = 77000000,
[285] = 77500000,
[286] = 78000000,
[287] = 78500000,
[288] = 79000000,
[289] = 79500000,
[290] = 80000000,
[291] = 80500000,
[292] = 81000000,
[293] = 81500000,
[294] = 82000000,
[295] = 82500000,
[296] = 83000000,
[297] = 83500000,
[298] = 84000000,
[299] = 84500000,
[300] = 85000000,
[301] = 999999999}
slowexppokes = {"Ho-oh", "Growlithe", "Charizard", "Blastoise", "Venusaur", "Arcanine", "Tentacool", "Ancient Alakazam", "Elite Hitmonlee", "Ancient Blastoise", "Venusaur", "Tentacruel", "Shellder", "Cloyster", "Exeggcute", "Exeggutor", "Rhyhorn", "Rhydon", "Staryu", "Starmie", "Pinsir", "Tauros", "Magikarp", "Gyarados", "Lapras", "Aerodactyl", "Snorlax", "Giant Snorlax", "Big Snorlax", "Articuno", "Zapdos", "Moltres", "Misdreavus", "Snubbull", "Smeargle", "Dratini", "Togetic", "Dragonair", "Dragonite", "Mewtwo", "Mew", "Chinchou", "Lanturn", "Heracross", "Swinub", "Piloswine", "Mantine", "Skarmory", "Houndour", "Houndoom", "Stantler", "Miltank", "Raikou", "Entei", "Suicune", "Larvitar", "Pupitar", "Tyranitar", "Lugia", "Shiny Growlithe", "Shiny Arcanine", "Shiny Tentacool", "Shiny Tentacruel", "Shiny Shellder", "Shiny Cloyster", "Shiny Exeggcute", "Shiny Exeggutor", "Shiny Rhyhorn", "Shiny Rhydon", "Shiny Staryu", "Shiny Starmie", "Shiny Pinsir", "Shiny Tauros", "Shiny Magikarp", "Shiny Gyarados", "Shiny Lapras", "Shiny Aerodactyl", "Shiny Snorlax", "Shiny Articuno", "Shiny Zapdos", "Shiny Moltres", "Shiny Dratini", "Shiny Dragonair", "Shiny Dragonite", "Shiny Mewtwo", "Shiny Mew", "Ekans", "Arbok", "Pikachu", "Raichu", "Sandshrew", "Sandslash", "Vulpix", "Ninetales", "Zubat", "Golbat", "Paras", "Parasect", "Diglett", "Dugtrio", "Meowth", "Persian", "Psyduck", "Golduck", "Mankey", "Primeape", "Ponyta", "Rapidash", "Magnemite", "Magneton", "Doduo", "Dodrio", "Seel", "Dewgong", "Grimer", "Muk", "Onix", "Steelix", "Drowzee", "Hypno", "Krabby", "Kingler", "Voltorb", "Electrode", "Cubone", "Marowak", "Hitmonlee", "Tyrogue", "Hitmonchan", "Lickitung", "Koffing", "Weezing", "Kangaskhan", "Horsea", "Seadra", "Goldeen", "Seaking", "Mr. Mime", "Scyther", "Jynx", "Smoochum", "Electabuzz", "Magmar", "Ditto", "Eevee", "Jolteon", "Flareon", "Porygon", "Omanyte", "Omastar", "Kabuto", "Kabutops", "Shiny Caterpie", "Shiny Metapod", "Shiny Butterfree", "Shiny Weedle", "Shiny Kakuna", "Shiny Beedrill", "Shiny Rattata", "Shiny Raticate", "Shiny Spearow", "Shiny Fearow", "Shiny Ekans", "Shiny Arbok", "Shiny Pikachu", "Shiny Raichu", "Shiny Sandshrew", "Shiny Sandslash", "Shiny Vulpix", "Shiny Ninetales", "Shiny Zubat", "Shiny Golbat", "Shiny Paras", "Shiny Parasect", "Shiny Diglett", "Shiny Dugtrio", "Shiny Meowth", "Shiny Persian", "Shiny Psyduck", "Shiny Golduck", "Shiny Mankey", "Shiny Primeape", "Shiny Ponyta", "Shiny Rapidash", "Shiny Magnemite", "Shiny Magneton", "Shiny Doduo", "Granbull", "Shiny Dodrio", "Shiny Seel", "Shiny Dewgong", "Shiny Grimer", "Shiny Muk", "Corsola", "Delibird", "Shiny Onix", "Shiny Steelix", "Shiny Drowzee", "Shiny Hypno", "Shiny Krabby", "Shiny Kingler", "Shiny Voltorb", "Shiny Electrode", "Shiny Cubone", "Shiny Marowak", "Shiny Hitmonlee", "Tyrogue", "Shiny Hitmonchan", "Shiny Lickitung", "Shiny Koffing", "Shiny Weezing", "Shiny Kangaskhan", "Shiny Horsea", "Shiny Seadra", "Shiny Goldeen", "Shiny Seaking", "Shiny Mr. Mime", "Shiny Scyther", "Shiny Jynx", "Smoochum", "Shiny Electabuzz", "Shiny Magmar", "Shiny Ditto", "Shiny Eevee", "Shiny Jolteon", "Shiny Flareon", "Shiny Porygon", "Shiny Omanyte", "Shiny Omastar", "Shiny Kabuto", "Shiny Kabutops", "Sentret", "Furret", "Hoothoot", "Noctowl", "Crobat", "Pichu", "Natu", "Xatu", "Wooper", "Quagsire", "Espeon", "Umbreon", "Girafarig", "Pineco", "Forretress", "Dunsparce", "Qwilfish", "Scizor", "Magcargo", "Slugma", "Remoraid", "Octillery", "Kingdra", "Phanpy", "Donphan", "Porygon2", "Hitmontop", "Elekid", "Magby", "Vaporeon", "Shiny Vaporeon", "Venonat", "Venomoth", "Slowpoke", "Slowbro", "Slowking", "Farfetch'd", "Tangela", "Shiny Tangela", "Sudowoodo", "Yanma", "Unown", "Wobbuffet", "Teddiursa", "Ursaring", "Pidgeot", "Nidoran Female", "Nidorina", "Nidoqueen", "Nidoran Male", "Nidorino", "Nidoking", "Oddish", "Gloom", "Vileplume", "Poliwag", "Poliwhirl", "Poliwrath", "Abra", "Kadabra", "Alakazam", "Machop", "Machoke", "Machamp", "Bellsprout", "Weepinbell", "Victreebel", "Geodude", "Graveler", "Golem", "Gastly", "Haunter", "Gengar", "Mew", "Shiny Bulbasaur", "Shiny Ivysaur", "Shiny Venusaur", "Shiny Charmander", "Shiny Charmeleon", "Shiny Charizard", "Shiny Squirtle", "Shiny Wartortle", "Shiny Blastoise", "Shiny Pidgey", "Shiny Pidgeotto", "Shiny Pidgeot", "Shiny Nidoran Female", "Shiny Nidorina", "Shiny Nidoqueen", "Shiny Nidoran Male", "Shiny Nidorino", "Shiny Nidoking", "Shiny Oddish", "Shiny Gloom", "Shiny Vileplume", "Shiny Poliwag", "Shiny Poliwhirl", "Shiny Poliwrath", "Shiny Abra", "Shiny Kadabra", "Shiny Alakazam", "Shiny Machop", "Shiny Machoke", "Shiny Machamp", "Shiny Bellsprout", "Shiny Weepinbell", "Shiny Victreebel", "Shiny Geodude", "Shiny Graveler", "Shiny Golem", "Shiny Gastly", "Shiny Haunter", "Shiny Gengar", "Shiny Mew", "Chikorita", "Bayleef", "Meganium", "Cyndaquil", "Quilava", "Typhlosion", "Totodile", "Croconaw", "Feraligatr", "Mareep", "Flaaffy", "Ampharos", "Bellossom", "Politoed", "Hoppip", "Skiploom", "Jumpluff", "Sunkern", "Sunflora", "Murkrow", "Gligar", "Shuckle", "Sneasel", "Celebi"}
slowexptable = {
[1] = 0,
[2] = 80,
[3] = 270,
[4] = 640,
[5] = 1250,
[6] = 2160,
[7] = 3430,
[8] = 5120,
[9] = 7290,
[10] = 10000,
[11] = 13310,
[12] = 17280,
[13] = 21970,
[14] = 27440,
[15] = 33750,
[16] = 40960,
[17] = 49130,
[18] = 58320,
[19] = 68590,
[20] = 80000,
[21] = 92610,
[22] = 106480,
[23] = 121670,
[24] = 138240,
[25] = 156250,
[26] = 175760,
[27] = 196830,
[28] = 219520,
[29] = 243890,
[30] = 270000,
[31] = 297910,
[32] = 327680,
[33] = 359370,
[34] = 393040,
[35] = 428750,
[36] = 466560,
[37] = 506530,
[38] = 548720,
[39] = 593190,
[40] = 640000,
[41] = 689210,
[42] = 740880,
[43] = 795070,
[44] = 851840,
[45] = 911250,
[46] = 973360,
[47] = 1038230,
[48] = 1105920,
[49] = 1176490,
[50] = 1250000,
[51] = 1326510,
[52] = 1406080,
[53] = 1488770,
[54] = 1574640,
[55] = 1663750,
[56] = 1756160,
[57] = 1851930,
[58] = 1951120,
[59] = 2053790,
[60] = 2160000,
[61] = 2269810,
[62] = 2383280,
[63] = 2500470,
[64] = 2621440,
[65] = 2746250,
[66] = 2874960,
[67] = 3007630,
[68] = 3144320,
[69] = 3285090,
[70] = 3430000,
[71] = 3579110,
[72] = 3732480,
[73] = 3890170,
[74] = 4052240,
[75] = 4218750,
[76] = 4389760,
[77] = 4565330,
[78] = 4745520,
[79] = 4930390,
[80] = 5120000,
[81] = 5314410,
[82] = 5513680,
[83] = 5717870,
[84] = 5927040,
[85] = 6141250,
[86] = 6360560,
[87] = 6585030,
[88] = 6814720,
[89] = 7049690,
[90] = 7290000,
[91] = 7535710,
[92] = 7786880,
[93] = 8043570,
[94] = 8305840,
[95] = 8573750,
[96] = 8847360,
[97] = 9126730,
[98] = 9411920,
[99] = 9702990,
[100] = 10000000,
[101] = 10300000,
[102] = 10600000,
[103] = 10900000,
[104] = 11200000,
[105] = 11500000,
[106] = 11800000,
[107] = 12100000,
[108] = 12400000,
[109] = 12700000,
[110] = 13000000,
[111] = 13300000,
[112] = 13600000,
[113] = 13900000,
[114] = 14200000,
[115] = 14500000,
[116] = 14800000,
[117] = 15100000,
[118] = 15400000,
[119] = 15700000,
[120] = 16000000,
[121] = 16300000,
[122] = 16600000,
[123] = 16900000,
[124] = 17240000,
[125] = 17505000,
[126] = 17810060,
[127] = 18101007,
[128] = 18400000,
[129] = 18700000,
[130] = 19000000,
[131] = 19300000,
[132] = 19600000,
[133] = 19900000,
[134] = 20200000,
[135] = 20540000,
[136] = 20860000,
[137] = 21180000,
[138] = 21400000,
[139] = 21720000,
[140] = 22040000,
[141] = 22300000,
[142] = 22600000,
[143] = 22900000,
[144] = 23200000,
[145] = 23500000,
[146] = 23800000,
[147] = 24100000,
[148] = 24400000,
[149] = 24700000,
[150] = 25000000,
[151] = 25300000,
[152] = 25600000,
[153] = 25900000,
[154] = 26200000,
[155] = 26500000,
[156] = 26800000,
[157] = 27100000,
[158] = 27400000,
[159] = 27700000,
[160] = 28000000,
[161] = 28300000,
[162] = 28600000,
[163] = 28900000,
[164] = 29200000,
[165] = 29500000,
[166] = 29800000,
[167] = 30100000,
[168] = 30400000,
[169] = 30700000,
[170] = 31000000,
[171] = 31300000,
[172] = 31600000,
[173] = 31900000,
[174] = 32200000,
[175] = 32500000,
[176] = 32800000,
[177] = 33100000,
[178] = 33400000,
[179] = 33700000,
[180] = 34000000,
[181] = 34300000,
[182] = 34600000,
[183] = 34900000,
[184] = 35200000,
[185] = 35500000,
[186] = 35800000,
[187] = 36100000,
[188] = 36400000,
[189] = 36700000,
[190] = 37000000,
[191] = 37300000,
[192] = 37600000,
[193] = 37900000,
[194] = 38200000,
[195] = 38500000,
[196] = 38800000,
[197] = 39100000,
[198] = 39400000,
[199] = 39700000,
[200] = 40000000,
[201] = 40400000,
[202] = 40800000,
[203] = 41200000,
[204] = 41600000,
[205] = 42000000,
[206] = 42400000,
[207] = 42800000,
[208] = 43200000,
[209] = 43600000,
[210] = 44000000,
[211] = 44400000,
[212] = 44800000,
[213] = 45200000,
[214] = 45600000,
[215] = 46000000,
[216] = 46400000,
[217] = 46800000,
[218] = 47200000,
[219] = 47600000,
[220] = 48000000,
[221] = 48400000,
[222] = 48800000,
[223] = 49200000,
[224] = 49440000,
[225] = 49905000,
[226] = 50610060,
[227] = 51001007,
[228] = 51400000,
[229] = 51800000,
[230] = 52200000,
[231] = 52600000,
[232] = 53000000,
[233] = 53400000,
[234] = 53800000,
[235] = 54240000,
[236] = 54660000,
[237] = 55080000,
[238] = 55400000,
[239] = 55820000,
[240] = 56040000,
[241] = 56400000,
[242] = 56800000,
[243] = 57200000,
[244] = 57600000,
[245] = 58000000,
[246] = 58400000,
[247] = 58600000,
[248] = 59000000,
[249] = 59500000,
[250] = 60000000,
[251] = 60500000,
[252] = 61000000,
[253] = 61500000,
[254] = 62000000,
[255] = 62500000,
[256] = 63000000,
[257] = 63500000,
[258] = 64000000,
[259] = 64500000,
[260] = 65000000,
[261] = 65500000,
[262] = 66000000,
[263] = 66500000,
[264] = 67000000,
[265] = 67500000,
[266] = 68000000,
[267] = 68500000,
[268] = 69000000,
[269] = 69500000,
[270] = 70000000,
[271] = 70500000,
[272] = 71000000,
[273] = 71500000,
[274] = 72000000,
[275] = 72500000,
[276] = 73000000,
[277] = 73500000,
[278] = 74000000,
[279] = 74500000,
[280] = 75000000,
[281] = 75500000,
[282] = 76000000,
[283] = 76500000,
[284] = 77000000,
[285] = 77500000,
[286] = 78000000,
[287] = 78500000,
[288] = 79000000,
[289] = 79500000,
[290] = 80000000,
[291] = 80500000,
[292] = 81000000,
[293] = 81500000,
[294] = 82000000,
[295] = 82500000,
[296] = 83000000,
[297] = 83500000,
[298] = 84000000,
[299] = 84500000,
[300] = 85000000,
[301] = 999999999}
e o seu Level System por este:
function getPokemonStatus(name, multiplier)
local a = pokes[name]
local m = 1
if not a then return false end
if not a.offense then return false end
if multiplier then m = multiplier end
local ret = {}
ret.off = a.offense * m
ret.offense = ret.off
ret.def = a.defense * m
ret.defense = ret.def
ret.agi = a.agility * m
ret.agility = ret.agi
ret.spatk = a.specialattack * m
ret.specialattack = ret.spatk
ret.vit = a.vitality * m
ret.vitality = ret.vit
return ret
end
function getPokemonXMLOutfit(name)
local a = "data/monster/pokes/"..name..".xml"
local b = io.open(a, "a+")
local c = b:read("*all")
b:close()
local d, e = c:find('look type="(.-)"')
c = string.sub(c, d + 11, e - 1)
return tonumber
end
function doEvolutionOutfit(cid, oldout, outfit)
if not isCreature(cid) then return true end
if getCreatureOutfit(cid).lookType == oldout then
doSetCreatureOutfit(cid, {lookType = outfit}, -1)
else
doSetCreatureOutfit(cid, {lookType = oldout}, -1)
end
end
function doStartEvolution(cid, evolution, seconds)
if not isCreature(cid) then return true end
local a = getPlayerStorageValue(cid, 1007)
local b = getCreatureHealth(cid) / getCreatureMaxHealth(cid)
local d = getThingPos(cid)
local e = getCreatureMaster(cid)
if getHappinessRate(cid) < 1 then return true end
local f = getCreatureOutfit(cid).lookType
local g = getItemAttribute(getPlayerSlotItem(e, 8).uid, "nick") or getCreatureName(cid)
local h = getPokemonXMLOutfit(evolution)
doItemSetAttribute(getPlayerSlotItem(e, 8).uid, "hp", b)
doCreatureSay(e, "What? My "..g.." is evolving!", TALKTYPE_SAY)
doSummonMonster(e, "Evolution")
doReturnPokemon(e, cid, getPlayerSlotItem(e, 8), 0, true)
local evo = getCreatureSummons(e)[1]
doEvolutionOutfit(evo, h, f)
doCreatureSetHideHealth(evo, true)
doCreatureSetLookDir(evo, 2)
setPlayerStorageValue(evo, 1007, g)
doTeleportThing(evo, d, false)
addEvent(sendSSJEffect, 250, evo)
doSendAnimatedText(getThingPos(evo), "EVOLUTION", COLOR_GRASS)
doSendEvolutionEffect(evo, getThingPos(evo), evolution, 20, false, false, f, h)
end
function doSendEvolutionEffect(cid, pos, evolution, turn, ssj, evolve, f, h)
if not isCreature(cid) then
doSendAnimatedText(pos, "CANCEL", 215)
return true end
if evolve then
doEvolvePokemon(getCreatureMaster(cid), {uid = cid}, evolution, 0, 0)
return true
end
doSendMagicEffect(pos, 18)
if ssj then
sendSSJEffect(evo)
end
doEvolutionOutfit(cid, f, h)
addEvent(doSendEvolutionEffect, math.pow(1900, turn/20), cid, getThingPos(cid), evolution, turn - 1, turn == 19, turn == 2, f, h)
end
function sendSSJEffect(cid)
if not isCreature(cid) then return true end
local pos1 = getThingPos(cid)
local pos2 = getThingPos(cid)
pos2.x = pos2.x + math.random(-1, 1)
pos2.y = pos2.y - math.random(1, 2)
doSendDistanceShoot(pos1, pos2, 37)
addEvent(sendSSJEffect, 45, cid)
end
function sendFinishEvolutionEffect(cid, alternate)
if not isCreature(cid) then return true end
local pos1 = getThingPos(cid)
if alternate then
local pos = {
[1] = {-2, 0},
[2] = {-1, -1},
[3] = {0, -2},
[4] = {1, -1},
[5] = {2, 0},
[6] = {1, 1},
[7] = {0, 2},
[8] = {-1, 1}}
for a = 1, 8 do
local pos2 = getThingPos(cid)
pos2.x = pos2.x + pos[a][1]
pos2.y = pos2.y + pos[a][2]
local pos = getThingPos(cid)
doSendDistanceShoot(pos2, pos, 37)
addEvent(doSendDistanceShoot, 300, pos, pos2, 37)
end
else
for a = 0, 3 do
doSendDistanceShoot(pos1, getPosByDir(pos1, a), 37)
end
for a = 4, 7 do
addEvent(doSendDistanceShoot, 600, pos1, getPosByDir(pos1, a), 37)
end
end
end
function doEvolvePokemon(cid, item2, theevo, stone1, stone2)
if not isCreature(cid) then return true end
if not pokes[theevo] or not pokes[theevo].offense then
doReturnPokemon(cid, item2.uid, getPlayerSlotItem(cid, 8), pokeballs[getPokeballType(getPlayerSlotItem(cid, 8).itemid)].effect, false, true)
return true
end
local owner = getCreatureMaster(item2.uid)
local pokeball = getPlayerSlotItem(cid, 8)
local description = "Contains a "..theevo.."."
local pct = getCreatureHealth(item2.uid) / getCreatureMaxHealth(item2.uid)
doItemSetAttribute(pokeball.uid, "hp", pct)
doItemSetAttribute(pokeball.uid, "poke", theevo)
doItemSetAttribute(pokeball.uid, "description", "Contains a "..theevo..".")
doPlayerSendTextMessage(cid, 27, "Congratulations! Your "..getPokeName(item2.uid).." evolved into a "..theevo.."!")
doSendMagicEffect(getThingPos(item2.uid), 18)
doTransformItem(getPlayerSlotItem(cid, 7).uid, fotos[theevo])
doSendMagicEffect(getThingPos(cid), 173)
local oldpos = getThingPos(item2.uid)
local oldlod = getCreatureLookDir(item2.uid)
local oldlvl = getPokemonLevel(item2.uid)
doRemoveCreature(item2.uid)
doSummonMonster(cid, theevo)
local pk = getCreatureSummons(cid)[1]
doTeleportThing(pk, oldpos, false)
doCreatureSetLookDir(pk, oldlod)
sendFinishEvolutionEffect(pk, true)
addEvent(sendFinishEvolutionEffect, 550, pk, true)
addEvent(sendFinishEvolutionEffect, 1050, pk)
doPlayerRemoveItem(cid, stone1, 1)
doPlayerRemoveItem(cid, stone2, 1)
doAddPokemonInOwnList(cid, theevo)
local status = getPokemonStatus(getCreatureName(pk))
local off = status.off * 7.5
local def = status.def * 7.5
local agi = status.agi * 7.5
local spatk = status.spatk * 7.5
local vit = status.vit * 7
doItemSetAttribute(pokeball.uid, "offense", getItemAttribute(pokeball.uid, "offense") + off)
doItemSetAttribute(pokeball.uid, "defense", getItemAttribute(pokeball.uid, "defense") + def)
doItemSetAttribute(pokeball.uid, "speed", getItemAttribute(pokeball.uid, "speed") + agi)
doItemSetAttribute(pokeball.uid, "specialattack", getItemAttribute(pokeball.uid, "specialattack") + spatk)
doItemSetAttribute(pokeball.uid, "vitality", getItemAttribute(pokeball.uid, "vitality") + vit)
doPlayerSendTextMessage(cid, 27, "Evolution bonus: • Offense: +"..doMathDecimal(off).." • Defense: +"..doMathDecimal(def).." • Spc. Atk: +"..doMathDecimal(spatk).." • Agility: +"..doMathDecimal(agi).." • Vitality: +"..doMathDecimal(vit).."")
local happy = getItemAttribute(pokeball.uid, "happy")
doItemSetAttribute(pokeball.uid, "happy", happy + happyGainedOnEvolution)
if happy + happyGainedOnEvolution > 255 then
doItemSetAttribute(pokeball.uid, "happy", 255)
end
adjustStatus(pk, pokeball.uid, true, false)
if useKpdoDlls then
doUpdateMoves(cid)
end
end
function givePokemonExp(cid, item, expe, pct, rarecandy)
if expe <= 0 or not isCreature(cid) then return true end
local leveltable = getPokemonExperienceTable(getPokeballName(item.uid, true))
if getItemAttribute(item.uid, "exp") + expe > leveltable[300] then
givePokemonExp(cid, item, leveltable[300] - getItemAttribute(item.uid, "exp"))
return true
end
doItemSetAttribute(item.uid, "exp", getItemAttribute(item.uid, "exp") + expe)
doItemSetAttribute(item.uid, "happy", getItemAttribute(item.uid, "happy") + 1)
doItemSetAttribute(item.uid, "nextlevelexp", getItemAttribute(item.uid, "nextlevelexp") - expe)
if pct then
doPlayerSendTextMessage(cid, 27, "Your "..getPokeballName(item.uid).." has received "..expe.." experience points ("..pct.."%).")
else
if getItemAttribute(item.uid, "nextlevelexp") > 0 then
doPlayerSendTextMessage(cid, 27, "Your "..getPokeballName(item.uid).." ["..getItemAttribute(item.uid, "level").."] has received "..expe.." experience points ("..getItemAttribute(item.uid, "nextlevelexp").." to next level).")
else
doPlayerSendTextMessage(cid, 27, "Your "..getPokeballName(item.uid).." ["..getItemAttribute(item.uid, "level").."] has received "..expe.." experience points and has leveled up!")
end
end
if isBeingUsed(item.itemid) then
doSendAnimatedText(getThingPos(getCreatureSummons(cid)[1]), expe, 215)
end
if getItemAttribute(item.uid, "nextlevelexp") <= 0 then
local summon = getCreatureSummons(cid)[1]
if not isCreature(summon) then return true end
doSendFlareEffect(getThingPos(summon))
doSendAnimatedText(getThingPos(summon), "Level up!", 215)
adjustPokemonLevel(item.uid, cid, item.itemid)
end
end
function givePokemonExpInBp(cid, item, expe, ballid, pct, hidemessage)
if expe <= 0 or not isCreature(cid) then return true end
local leveltable = getPokemonExperienceTable(getPokeballName(item, true))
if getItemAttribute(item, "exp") + expe > leveltable[300] then
givePokemonExpInBp(cid, item, leveltable[300] - getItemAttribute(item, "exp"), ballid)
return true
end
doItemSetAttribute(item, "exp", getItemAttribute(item, "exp") + expe)
doItemSetAttribute(item, "happy", getItemAttribute(item, "happy") + 1)
doItemSetAttribute(item, "nextlevelexp", getItemAttribute(item, "nextlevelexp") - expe)
if not hidemessage then
if pct then
doPlayerSendTextMessage(cid, 27, "Your "..getPokeballName(item).." has received "..expe.." experience points ("..pct.."%).")
else
if getItemAttribute(item, "nextlevelexp") > 0 then
doPlayerSendTextMessage(cid, 27, "Your "..getPokeballName(item).." ["..getItemAttribute(item, "level").."] has received "..expe.." experience points inside his pokeball ("..getItemAttribute(item, "nextlevelexp").." to next level).")
else
doPlayerSendTextMessage(cid, 27, "Your "..getPokeballName(item).." ["..getItemAttribute(item, "level").."] has received "..expe.." experience points and has leveled up inside his pokeball.")
adjustPokemonLevel(item, cid, ballid)
end
end
end
end
function doMathDecimal(number, casas)
if math.floor(number) == number then return number end
local c = casas and casas + 1 or 3
for a = 0, 10 do
if math.floor(number) < math.pow(10, a) then
local str = string.sub(""..number.."", 1, a + c)
return tonumber(str)
end
end
return number
end
function adjustPokemonLevel(item, cid, id, rarecandy)
if not isCreature(cid) then return true end
local exp = getItemAttribute(item, "exp")
local level = getItemAttribute(item, "level")
local leveltable = getPokemonExperienceTable(getPokeballName(item, true))
local newlevel = 1
for x = 1, 300 do
if exp >= leveltable[x] and exp < leveltable[x+1] then
newlevel = x
end
end
if newlevel <= 1 then return true end
local levelsup = (newlevel - level)
local pokemon = getItemAttribute(item, "poke")
local happy = getItemAttribute(item, "happy")
local rate = happy / 100
local newhappiness = happy
if happy >= 250 then
newhappiness = 255
elseif happy >= 230 then
newhappiness = happy + 4
elseif happy >= 210 then
newhappiness = happy + 6
elseif happy >= 180 then
newhappiness = happy + 8
elseif happy >= 140 then
newhappiness = happy + 10
elseif happy >= 110 then
newhappiness = happy + 12
else
newhappiness = happy + 15
end
local status = getPokemonStatus(pokemon)
local off = status.off * rate * levelsup
local def = status.def * rate * levelsup
local agi = status.agi * rate * levelsup
local spatk = status.spatk * rate * levelsup
local vit = status.vit * rate * levelsup
doItemSetAttribute(item, "level", newlevel)
if not rarecandy then
doItemSetAttribute(item, "happy", newhappiness)
end
local nextexp = leveltable[newlevel + 1] - exp
doItemSetAttribute(item, "nextlevelexp", nextexp)
doItemSetAttribute(item, "offense", getItemAttribute(item, "offense") + off)
doItemSetAttribute(item, "defense", getItemAttribute(item, "defense") + def)
doItemSetAttribute(item, "speed", getItemAttribute(item, "speed") + agi)
doItemSetAttribute(item, "specialattack", getItemAttribute(item, "specialattack") + spatk)
doItemSetAttribute(item, "vitality", getItemAttribute(item, "vitality") + vit)
if newlevel > getPlayerLevel(cid) + pokemonMaxLevelAbovePlayer then
addEvent(doPlayerSendTextMessage, 30, cid, 18, "Warning: Your "..getPokeballName(item).."'s ["..newlevel.."] level is much higher than yours, so you will not be able to call him to battles.")
end
if isCreature(cid) and id >= 1 and isBeingUsed(id) then
adjustStatus(getCreatureSummons(cid)[1], item, false, true)
doPlayerSendTextMessage(cid, 27, "• Level: "..newlevel.." (+"..levelsup..") • Offense: +"..doMathDecimal(off).." • Defense: +"..doMathDecimal(def).." • Spc. Atk: +"..doMathDecimal(spatk).." • Agility: +"..doMathDecimal(agi).." • Vitality: +"..doMathDecimal(vit).."")
if happy < minHappyToEvolve then return true end
if pokemonsCanEvolveByLevel then
local summon = getCreatureSummons(cid)[1]
local reqlevel = poevo[getCreatureName(summon)] and poevo[getCreatureName(summon)].level or -1
local level = getItemAttribute(item, "level")
local evolution = "none"
local name = getCreatureName(summon)
if name == "Tyrogue" and level >= 20 then
if getOffense(summon) == getDefense(summon) then
evolution = "Hitmontop"
elseif getOffense(summon) > getDefense(summon) then
evolution = "Hitmonlee"
else
evolution = "Hitmonchan"
end
elseif name == "Eevee" then
if happy >= maxHappyToEvolve then
if isDay() then
evolution = "Espeon"
else
evolution = "Umbreon"
end
end
elseif name == "Slowpoke" and level >= 28 then
evolution = "Slowbro"
elseif name == "Poliwhirl" and level >= 36 then
evolution = "Poliwrath"
elseif reqlevel > 4 and level >= reqlevel then
evolution = poevo[getCreatureName(summon)].evolution
elseif reqlevel == 2 and happy >= maxHappyToEvolve then
evolution = poevo[getCreatureName(summon)] and poevo[getCreatureName(summon)].evolution or "none"
end
if evolution ~= "none" then
doStartEvolution(summon, evolution, 4)
end
end
end
end
function adjustStatus(pk, item, health, vite, conditions)
if not isCreature(pk) then return true end
local bonusoffense = getItemAttribute(item, boffense) or 0
local bonusdefense = getItemAttribute(item, bdefense) or 0
local bonusagility = getItemAttribute(item, bagility) or 0
local bonussattack = getItemAttribute(item, bsattack) or 0
setPlayerStorageValue(pk, 1000, getItemAttribute(item, "level"))
setPlayerStorageValue(pk, 1001, getItemAttribute(item, "offense") + bonusoffense)
setPlayerStorageValue(pk, 1002, getItemAttribute(item, "defense") + bonusdefense)
setPlayerStorageValue(pk, 1003, getItemAttribute(item, "speed") + bonusagility)
setPlayerStorageValue(pk, 1005, getItemAttribute(item, "specialattack") + bonussattack)
local gender = getItemAttribute(item, "gender") and getItemAttribute(item, "gender") or 0
doCreatureSetSkullType(pk, gender)
if vite == true then
local pct = getCreatureHealth(pk) / getCreatureMaxHealth(pk)
local vit = getItemAttribute(item, "vitality") - getPlayerStorageValue(pk, 1004)
setCreatureMaxHealth(pk, getCreatureMaxHealth(pk) + ( vit * HPperVIT ))
doCreatureAddHealth(pk, pct * vit * HPperVIT)
end
setPlayerStorageValue(pk, 1004, getItemAttribute(item, "vitality"))
doRegainSpeed(pk)
local nick = getItemAttribute(item, "poke")
if getItemAttribute(item, "nick") then
nick = getItemAttribute(item, "nick")
end
setPlayerStorageValue(pk, 1007, nick)
local boostlevel = getItemAttribute(item, "boost") or 0
local boostshow = hideBoost and "]" or " + "..boostlevel.."]"
local lvlstr = ""
if showBoostSeparated then
boostshow = hideBoost and "]" or "] [+"..boostlevel.."]"
end
if hideSummonsLevel then
if not hideBoost then
nick = nick.." [+"..boostlevel.."]"
end
else
nick = nick.." ["..getItemAttribute(item, "level")..""..boostshow..""
end
doCreatureSetNick(pk, nick)
if not getItemAttribute(item, "happy") then
doItemSetAttribute(item, "happy", 120)
end
if not getItemAttribute(item, "hunger") then
doItemSetAttribute(item, "hunger", 5)
end
local happy = getItemAttribute(item, "happy")
if happy < 0 then
happy = 0
end
setPlayerStorageValue(pk, 1008, happy)
local hunger = getItemAttribute(item, "hunger")
setPlayerStorageValue(pk, 1009, hunger)
if health == true then
local mh = getCreatureMaxHealth(pk) + HPperVIT * getVitality(pk)
local rd = 1 - (tonumber(getItemAttribute(item, "hp")))
setCreatureMaxHealth(pk, mh)
doCreatureAddHealth(pk, getCreatureMaxHealth(pk))
doCreatureAddHealth(pk, -(getCreatureMaxHealth(pk) * rd))
end
if isSummon(pk) and conditions then
local burn = getItemAttribute(item, "burn")
if burn and burn >= 0 then
addEvent(doAdvancedBurn, 5000, pk, pk, getItemAttribute(item, "burndmg"), burn - 1)
end
local poison = getItemAttribute(item, "poison")
if poison and poison >= 0 then
addEvent(doAdvancedPoison, 2500, pk, pk, getItemAttribute(item, "poisondmg"), poison - 1)
end
if getItemAttribute(item, "confuse") and getItemAttribute(item, "confuse") >= 1 then
addEvent(doAdvancedConfuse, 1200, pk, getItemAttribute(item, "confuse"), getPlayerStorageValue(pk, 3891))
end
if getItemAttribute(item, "blind") and getItemAttribute(item, "blind") >= 1 then
addEvent(doBlind, 300, pk, getItemAttribute(item, "blind"), getItemAttribute(item, "blindef"))
end
if getItemAttribute(item, "sleep") and getItemAttribute(item, "sleep") >= 1 then
doSleep(pk, getItemAttribute(item, "sleep"))
end
end
return true
end
function setWildPokemonLevel(cid, optionalLevel, optionalStatus, optionalNick, optionalExtraExp)
if not isCreature(cid) then return true end
local levelRange = 0
local off = 0
local def = 0
local agi = 0
local spatk = 0
local vit = 0
local this = getCreatureName(cid)
local ee = 1
if optionalExtraExp then
ee = optionalExtraExp
end
if optionalLevel and tonumber(optionalLevel) >= 1 then
if optionalLevel <= 300 then
levelRange = optionalLevel
else
levelRange = 300
end
elseif getCreatureOutfit(cid).lookHead and getCreatureOutfit(cid).lookBody and getCreatureOutfit(cid).lookHead <= getCreatureOutfit(cid).lookBody then
levelRange = math.random(getCreatureOutfit(cid).lookHead, getCreatureOutfit(cid).lookBody)
else
levelRange = math.random(20, 30)
end
local status = getPokemonStatus(this)
if status then
off = status.off
def = status.def
agi = status.agi
vit = status.vit
spatk = status.spatk
end
setPlayerStorageValue(cid, 1000, levelRange)
if optionalStatus and optionalStatus.off then
setPlayerStorageValue(cid, 1001, optionalStatus.offense)
setPlayerStorageValue(cid, 1002, optionalStatus.defense)
setPlayerStorageValue(cid, 1003, optionalStatus.agility)
setPlayerStorageValue(cid, 1004, optionalStatus.vitality)
setPlayerStorageValue(cid, 1005, optionalStatus.specialattack)
setPlayerStorageValue(cid, 1011, optionalStatus.offense)
setPlayerStorageValue(cid, 1012, optionalStatus.defense)
setPlayerStorageValue(cid, 1013, optionalStatus.agility)
setPlayerStorageValue(cid, 1014, optionalStatus.vitality)
setPlayerStorageValue(cid, 1015, optionalStatus.specialattack)
else
setPlayerStorageValue(cid, 1001, 5 + math.random(off * levelRange * 0.9, off * levelRange * 1.8))
setPlayerStorageValue(cid, 1002, 5 + math.random(def * levelRange * 0.9, def * levelRange * 1.8))
setPlayerStorageValue(cid, 1003, math.random(agi * levelRange * 0.9, agi * levelRange * 1.8))
setPlayerStorageValue(cid, 1004, math.random(vit * levelRange * 0.9, vit * levelRange * 1.8))
setPlayerStorageValue(cid, 1005, 5 + math.random(spatk * levelRange * 0.9, spatk * levelRange * 1.8))
setPlayerStorageValue(cid, 1011, getPlayerStorageValue(cid, 1001))
setPlayerStorageValue(cid, 1012, getPlayerStorageValue(cid, 1002))
setPlayerStorageValue(cid, 1013, getPlayerStorageValue(cid, 1003))
setPlayerStorageValue(cid, 1014, getPlayerStorageValue(cid, 1004))
setPlayerStorageValue(cid, 1015, getPlayerStorageValue(cid, 1005))
end
doRegainSpeed(cid)
setCreatureMaxHealth(cid, getCreatureMaxHealth(cid) + getPlayerStorageValue(cid, 1004) * HPperVIT * vitReductionForWild)
doCreatureAddHealth(cid, getCreatureMaxHealth(cid))
if pokes[getCreatureName(cid)].exp then
--getMonsterInfo(getCreatureName(cid)).experience
local exp = (50 + pokes[getCreatureName(cid)].exp) * baseExpRate + pokes[getCreatureName(cid)].vitality * levelRange * pokemonExpPerLevelRate
setPlayerStorageValue(cid, 1006, exp * generalExpRate * ee)
end
local wildshow = wildBeforeNames and "Wild " or ""
if optionalNick then
if hideWildsLevel then
doCreatureSetNick(cid, optionalNick)
else
doCreatureSetNick(cid, optionalNick.." ["..getWildPokemonLevel(cid).."]")
end
else
if hideWildsLevel then
doCreatureSetNick(cid, ""..wildshow..""..getCreatureName(cid).."")
else
doCreatureSetNick(cid, ""..wildshow..""..getCreatureName(cid).." ["..getWildPokemonLevel(cid).."]")
end
end
end
function getOffense(cid)
if not isCreature(cid) then return 0 end
if getPlayerStorageValue(cid, 3894) >= 1 then
return tonumber(getPlayerStorageValue(cid, 1001)) / 2
end
return tonumber(getPlayerStorageValue(cid, 1001))
end
function getDefense(cid)
if not isCreature(cid) then return 0 end
if getPlayerStorageValue(cid, 3894) >= 1 then
return tonumber(getPlayerStorageValue(cid, 1002)) / 2
end
return tonumber(getPlayerStorageValue(cid, 1002))
end
function getSpeed(cid)
if not isCreature(cid) then return 0 end
return tonumber(getPlayerStorageValue(cid, 1003))
end
function getVitality(cid)
if not isCreature(cid) then return 0 end
return tonumber(getPlayerStorageValue(cid, 1004))
end
function getSpecialAttack(cid)
if not isCreature(cid) then return 0 end
return tonumber(getPlayerStorageValue(cid, 1005))
end
function getHappiness(cid)
if not isCreature(cid) then return 0 end
return tonumber(getPlayerStorageValue(cid, 1008))
end
function getSpecialDefense(cid)
if not isCreature(cid) then return 0 end
return getSpecialAttack(cid) * 0.85 + getDefense(cid) * 0.2
end
function getWildPokemonExp(cid)
return getPlayerStorageValue(cid, 1006)
end
function getWildPokemonLevel(cid)
return getPlayerStorageValue(cid, 1000)
end
function getLevel(cid)
if isSummon(cid) then
return getItemAttribute(getPlayerSlotItem(getCreatureMaster(cid), 8).uid, "level")
end
return getPlayerStorageValue(cid, 1000)
end
function getPokeName(cid)
if not isSummon(cid) then return getCreatureName(cid) end
if getCreatureName(cid) == "Evolution" then return getPlayerStorageValue(cid, 1007) end
local item = getPlayerSlotItem(getCreatureMaster(cid), 8)
if getItemAttribute(item.uid, "nick") then
return getItemAttribute(item.uid, "nick")
end
return getCreatureName(cid)
end
function getPokeballName(item, truename)
if not truename and getItemAttribute(item, "nick") then
return getItemAttribute(item, "nick")
end
return getItemAttribute(item, "poke")
end
function getPokemonName(cid)
return getCreatureName(cid)
end
function getPokemonLevel(cid)
if not isCreature(cid) then return 0 end
return getPlayerStorageValue(cid, 1000)
end
function getPokemonGender(cid)
return getCreatureSkullType(cid)
end
info
Grupo: Infante
Registrado: 25/01/12
Posts: 1.6k
Reputação: +330

voce não poderia me pasa seu pokemon move?
"data/lib/pokemon move?
se quizer ai rep + obg ^^
info
Grupo: Infante
Registrado: 28/01/12
Posts: 1.6k
Reputação: +262
Gênero: Masculino

Zeref quero mudar a cor da msg
info
Grupo: Campones
Registrado: 04/05/11
Posts: 54
Reputação: +5
Char no Tibia: Demon Killer

@ALL
N sei se acontece nos de vcs tambem mas ta ai
Pessoal estou com o seguinte poblema, tipo assim quando entro na cam fica de boa se entrar uma só pessoa na tv tambem fica de boa, mas quando entrar mas pessoas e tv e começo a andar com a cam ligada da debug
pede as opções
retry cancel e uma outra q n me lembro dar erro em alguma coisa do tipo map.h
agradesço se alguem poder ajudar
info
Grupo: Infante
Registrado: 27/08/11
Posts: 1.9k
Reputação: +85
Gênero: Masculino
Char no Tibia: Bruno Maciel
@ZereftShirou
Vlws haa lenbrando essa script \/
function onThink(cid, interval)
storageFly = getPlayerStorageValue(cid, 17000)
storageSurf = getPlayerStorageValue(cid, 63215)
storageRide = getPlayerStorageValue(cid, 17001)
pos = 0
if getPlayerSlotItem(cid, CONST_SLOT_FEET) == nil or getPlayerSlotItem(cid, CONST_SLOT_FEET).uid == nil then return true end
if #getCreatureSummons(cid) > 0 then
pos = getThingPos(getCreatureSummons(cid)[1])
elseif storageFly > 0 or storageSurf > 0 or storageRide > 0 then
pos = getThingPos(cid)
end
if getPlayerSlotItem(cid,CONST_SLOT_FEET) ~= nil or getPlayerSlotItem(cid, CONST_SLOT_FEET).uid ~= nil then
if getItemAttribute(getPlayerSlotItem(cid, CONST_SLOT_FEET).uid, "boost") == 50 then
if pos == 0 then return true end
addEvent(doSendMagicEffect, 200, pos, 208)
end
end
end
/\ ela ea que da pra da order com o boost os rainho ??